Files
godot-4-key-rhythm-game/rhythm_game/settings.gd

10 lines
247 B
GDScript

@abstract class_name Settings extends Object
## World coordinate units (pixels) per beat.
static func get_note_scroll_speed() -> float:
return _note_scroll_speed
# ======== IMPLEMENTATION ======== #
static var _note_scroll_speed: float = 20.0