Files
2026-02-04 00:04:55 +08:00

11 lines
239 B
GDScript

class_name Lane extends Node2D
func get_hit_pos() -> Vector2:
return position
## Should be connected to [signal NoteSpawner.notes_spawned].
func update(beat: float) -> void:
for note: NoteVisual in get_children():
note.update(beat)