Update note visuals.
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@@ -1,4 +1,18 @@
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class_name HoldNote extends NoteVisual
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@export var start: Node2D
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@export var end: Node2D
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var start_id: int
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var end_id: int
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func reset() -> void:
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start_id = -1
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end_id = -1
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func in_use() -> bool:
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return start_id >= 0 or end_id >= 0
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func update(beat: float) -> void:
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pass
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@@ -1,3 +1,39 @@
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[gd_scene format=3 uid="uid://dq5ocf0272tet"]
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[node name="HoldNote" type="Node2D" unique_id=495232990]
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[ext_resource type="Script" uid="uid://cbsnb8bdby0d" path="res://rhythm_game/note/visual/hold/hold_note.gd" id="1_5cv34"]
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[node name="HoldNote" type="Node2D" unique_id=320259211]
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script = ExtResource("1_5cv34")
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metadata/_custom_type_script = "uid://cbsnb8bdby0d"
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[node name="NoteStart" type="Node2D" parent="." unique_id=1911676927]
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[node name="ColorRect" type="ColorRect" parent="NoteStart" unique_id=1232591431]
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -29.0
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offset_top = -6.0
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offset_right = 29.0
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offset_bottom = 6.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.93, 0, 0, 1)
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[node name="NoteEnd" type="Node2D" parent="." unique_id=2007025807]
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[node name="ColorRect" type="ColorRect" parent="NoteEnd" unique_id=1179831333]
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -29.0
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offset_top = -6.0
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offset_right = 29.0
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offset_bottom = 6.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.93, 0, 0, 1)
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@@ -8,3 +8,15 @@ enum TYPE {
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@abstract func reset() -> void
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@abstract func in_use() -> bool
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@abstract func update(beat: float) -> void
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# ======= IMPLEMENTATION ======= #
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var _lane: Lane = null
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func _notification(what: int) -> void:
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match what:
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NOTIFICATION_PARENTED:
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_lane = get_parent() as Lane
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NOTIFICATION_UNPARENTED:
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_lane = null
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@@ -2,8 +2,13 @@ class_name TapNote extends NoteVisual
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var id: int = -1
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#TODO: Add all the members needed so a note can be updated.
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func reset() -> void:
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id = -1
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func in_use() -> bool:
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return id >= 0
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func update(beat: float) -> void:
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pass
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