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godot-4-key-rhythm-game/rhythm_game/note/visual/tap/tap_note.gd

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class_name TapNote extends NoteVisual
var id: int = -1
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#TODO: Add all the members needed so a note can be updated.
func reset() -> void:
id = -1
func in_use() -> bool:
return id >= 0
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func update(beat: float) -> void:
pass