## Static class that stores references to note scenes. @abstract class_name NoteScenes extends Object static func get_tap(skin: StringName = "default") -> PackedScene: if _tap_scenes.has(skin): return _tap_scenes[skin] else: push_warning("Tap note skin [", skin, "] does not exist.") return _tap_scenes["default"] static func get_hold(skin: StringName = "default") -> PackedScene: if _hold_scenes.has(skin): return _hold_scenes[skin] else: push_warning("Hold note skin [", skin, "] does not exist.") return _hold_scenes["default"] # ======== IMPLEMENTATION ======== # static var _tap_scenes: Dictionary[StringName, PackedScene] = { "default": load("uid://jbgxbhfpj806") } static var _hold_scenes: Dictionary[StringName, PackedScene] = { "default": load("uid://dq5ocf0272tet") }