Add scenes, static scene-finding mechanism, and scene pool for visual hold/tap notes.

This commit is contained in:
2026-01-30 00:35:01 +08:00
parent 81c8374058
commit dfac4bbfa5
15 changed files with 195 additions and 0 deletions

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class_name NotePool extends Node
@export_group("Start")
## Tap notes to spawn on [method _ready].
@export var tap_size: int = 30
## Hold notes to spawn on [method _ready].
@export var hold_size: int = 10
@export_group("Skin")
## [StringName] of the tap note skin to use.
@export var tap_skin: StringName = "default"
## [StringName] of the hold note skin to use.
@export var hold_skin: StringName = "default"
func get_note(type: NoteVisual.TYPE) -> NoteVisual:
var note: NoteVisual
# TODO: Implement.
return note
## Get a tap note. Instantiates one if no free nodes are available.
func get_tap() -> TapNote:
var tap: TapNote = _free_taps.pop_back()
if tap == null:
tap = _instantiate_tap()
_used_taps[tap] = true
return tap
## Return a tap note.
func return_tap(tap: TapNote) -> void:
var parent: Node = tap.get_parent()
if parent:
parent.remove_child(tap)
if not _used_taps.erase(tap):
push_warning(
"Returning tap note ", tap,
" that was not spawned by pool ", self, "."
)
_free_taps.append(tap)
## Get a hold note. Instantiates one if no free nodes are available.
func get_hold() -> HoldNote:
var hold: HoldNote = _free_holds.pop_back()
if hold == null:
hold = _instantiate_hold()
_used_holds[hold] = true
return hold
## Return a hold note.
func return_hold(hold: HoldNote) -> void:
var parent: Node = hold.get_parent()
if parent:
parent.remove_child(hold)
if not _used_holds.erase(hold):
push_warning(
"Returning hold note ", hold,
" that was not spawned by pool ", self, "."
)
_free_holds.append(hold)
## Spawn the given number of notes.
func reserve(taps: int, holds: int) -> void:
for i: int in range(taps):
_free_taps.append(_instantiate_tap())
for i: int in range(holds):
_free_holds.append(_instantiate_hold())
# ========= IMPLEMENTATION ========= #
var _free_taps: Array[TapNote]
var _used_taps: Dictionary[TapNote, bool]
var _free_holds: Array[HoldNote]
var _used_holds: Dictionary[HoldNote, bool]
func _instantiate_tap() -> TapNote:
return NoteScenes.get_tap(tap_skin).instantiate() as TapNote
func _instantiate_hold() -> HoldNote:
return NoteScenes.get_tap(tap_skin).instantiate() as HoldNote