Fix note pool.

This commit is contained in:
2026-02-04 00:05:33 +08:00
parent 06a0424fd0
commit dbf6a710a3

View File

@@ -37,6 +37,7 @@ func get_tap() -> TapNote:
if tap == null:
tap = _instantiate_tap()
_used_taps[tap] = true
tap.reset()
return tap
## Return a tap note.
@@ -50,6 +51,7 @@ func return_tap(tap: TapNote) -> void:
"Returning tap note ", tap,
" that was not spawned by pool ", self, "."
)
tap.reset()
_free_taps.append(tap)
## Get a hold note. Instantiates one if no free nodes are available.
@@ -58,6 +60,7 @@ func get_hold() -> HoldNote:
if hold == null:
hold = _instantiate_hold()
_used_holds[hold] = true
hold.reset()
return hold
## Return a hold note.
@@ -71,6 +74,7 @@ func return_hold(hold: HoldNote) -> void:
"Returning hold note ", hold,
" that was not spawned by pool ", self, "."
)
hold.reset()
_free_holds.append(hold)
## Spawn the given number of notes.
@@ -89,8 +93,11 @@ var _used_taps: Dictionary[TapNote, bool]
var _free_holds: Array[HoldNote]
var _used_holds: Dictionary[HoldNote, bool]
func _ready() -> void:
reserve(tap_size, hold_size)
func _instantiate_tap() -> TapNote:
return NoteScenes.get_tap(tap_skin).instantiate() as TapNote
func _instantiate_hold() -> HoldNote:
return NoteScenes.get_tap(tap_skin).instantiate() as HoldNote
return NoteScenes.get_hold(tap_skin).instantiate() as HoldNote