diff --git a/rhythm_game/note/visual/note_scenes.gd b/rhythm_game/note/visual/note_scenes.gd index aec8441..fff732e 100644 --- a/rhythm_game/note/visual/note_scenes.gd +++ b/rhythm_game/note/visual/note_scenes.gd @@ -18,9 +18,9 @@ static func get_hold(skin: StringName = "default") -> PackedScene: # ======== IMPLEMENTATION ======== # static var _tap_scenes: Dictionary[StringName, PackedScene] = { - "default": load("uid://dq5ocf0272tet") + "default": load("uid://jbgxbhfpj806") } static var _hold_scenes: Dictionary[StringName, PackedScene] = { - "default": load("uid://jbgxbhfpj806") + "default": load("uid://dq5ocf0272tet") }